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Merge branch 'master' of https://git-repos.b-rex.de/b.ReX/SPIE-Avatar

PitchIntroOverlqy
Tim Voelker 1 month ago
parent
commit
579dac27a7
  1. 20
      Unreal/Config/DefaultInput.ini
  2. BIN
      Unreal/Content/Movies/IdleMovie.mp4
  3. BIN
      Unreal/Content/Project/BP/Base/GM_Project.uasset
  4. BIN
      Unreal/Content/Project/BP/Base/PC_Project.uasset
  5. BIN
      Unreal/Content/SPIE/BP/Base/GM_SPIE.uasset
  6. BIN
      Unreal/Content/SPIE/BP/Base/PC_SPIE.uasset
  7. BIN
      Unreal/Content/SPIE/Widgets/WBP_IntroPage_SPIE.uasset
  8. BIN
      Unreal/Plugins/AvatarCore_Manager/Content/Widgets/Debug/Pages/W_DebugProjectStates.uasset

20
Unreal/Config/DefaultInput.ini

@ -98,14 +98,18 @@ DoubleClickTime=0.200000
+ActionMappings=(ActionName="Hot Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R) +ActionMappings=(ActionName="Hot Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
+ActionMappings=(ActionName="NextState",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Right) +ActionMappings=(ActionName="NextState",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Right)
+ActionMappings=(ActionName="Quit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) +ActionMappings=(ActionName="Quit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
+ActionMappings=(ActionName="Mode1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One) +ActionMappings=(ActionName="State1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
+ActionMappings=(ActionName="Mode1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadOne) +ActionMappings=(ActionName="State1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadOne)
+ActionMappings=(ActionName="Mode2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two) +ActionMappings=(ActionName="State2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
+ActionMappings=(ActionName="Mode2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadTwo) +ActionMappings=(ActionName="State2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadTwo)
+ActionMappings=(ActionName="Mode3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three) +ActionMappings=(ActionName="State3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
+ActionMappings=(ActionName="Mode3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadThree) +ActionMappings=(ActionName="State3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadThree)
+ActionMappings=(ActionName="Mode4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four) +ActionMappings=(ActionName="State4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
+ActionMappings=(ActionName="Mode4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadFour) +ActionMappings=(ActionName="State5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
+ActionMappings=(ActionName="State6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Six)
+ActionMappings=(ActionName="State7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Seven)
+ActionMappings=(ActionName="State8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Eight)
+ActionMappings=(ActionName="State9",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Nine)
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks

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Unreal/Content/Movies/IdleMovie.mp4 (Stored with Git LFS)

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Unreal/Content/Project/BP/Base/GM_Project.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Base/PC_Project.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Base/GM_SPIE.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Base/PC_SPIE.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Widgets/WBP_IntroPage_SPIE.uasset (Stored with Git LFS)

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Unreal/Plugins/AvatarCore_Manager/Content/Widgets/Debug/Pages/W_DebugProjectStates.uasset (Stored with Git LFS)

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