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testing for animation fixes + arm texture younified

master
Timo Hilger 6 days ago
parent
commit
3d82e476e1
  1. BIN
      Unreal/Content/Assets/Background/InterPlane/MI_FogDepthPlane_Inst.uasset
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      Unreal/Content/ThirdParty/Arms_FemaleWhite40/Materials/Instances/MI_White_Female_40s_Inst.uasset
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      Unreal/Content/ThirdParty/Arms_FemaleWhite40/Materials/Skin/M_Skin.uasset
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      Unreal/Content/ThirdParty/Arms_FemaleWhite40/Textures/White_Female_40_s_Hand_Colour_8k_adjusted_ElbowAdjustments.uasset
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      Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/MI_f_body_Inst.uasset
  6. BIN
      Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo.uasset
  7. BIN
      Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo_PhysicsAsset.uasset
  8. BIN
      Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo_Retargeted.uasset
  9. BIN
      Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo_Skeleton.uasset
  10. 31
      Unreal/Plugins/AvatarCore_Manager/Source/AvatarCore_Manager/Private/AvatarCore_Manager.cpp~
  11. BIN
      Unreal/Plugins/AvatarCore_MetaHuman/Content/Animation/AnimationConfigs/AnimationConfig_Base.uasset
  12. BIN
      Unreal/Plugins/AvatarCore_MetaHuman/Content/Animation/Animations/Talking/AS_MC_Tim_01_Take02_Anim02_Cascadeur_TESTtoMatchArms.uasset

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Unreal/Content/Assets/Background/InterPlane/MI_FogDepthPlane_Inst.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Arms_FemaleWhite40/Materials/Instances/MI_White_Female_40s_Inst.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Arms_FemaleWhite40/Materials/Skin/M_Skin.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Arms_FemaleWhite40/Textures/White_Female_40_s_Hand_Colour_8k_adjusted_ElbowAdjustments.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/MI_f_body_Inst.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo_PhysicsAsset.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo_Retargeted.uasset (Stored with Git LFS)

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Unreal/Content/ThirdParty/Shirt_157/Demo/Humans/Meshes/Woman/ArmsSolo/SKM_UE5_woman_body_ArmsSolo_Skeleton.uasset (Stored with Git LFS)

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31
Unreal/Plugins/AvatarCore_Manager/Source/AvatarCore_Manager/Private/AvatarCore_Manager.cpp~

@ -0,0 +1,31 @@
// Copyright Epic Games, Inc. All Rights Reserved.
#include "AvatarCore_Manager.h"
#include "AvatarCoreSettings.h"
#include "Developer/Settings/Public/ISettingsModule.h"
#define LOCTEXT_NAMESPACE "FAvatarCore_ManagerModule"
void FAvatarCore_ManagerModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-modulettingsModule>("Settings");
// if (SettingsModule)
// {
// SettingsModule->RegisterSettings("Project", "Plugins", "Avatar Core Manager",
// LOCTEXT("RuntimeSettingsName", "AvatarCoreManager"),
// LOCTEXT("RuntimeSettingsDescription", "Configure the Avatar Core Manager plug-in"),
// GetMutableDefault<UAvatarCoreSettings>()
// );
// }
//}
//
//void FAvatarCore_ManagerModule::ShutdownModule()
//{
// // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// // we call this function before unloading the module.
//}
//
//#undef LOCTEXT_NAMESPACE
//
//IMPLEMENT_MODULE(FAvatarCore_ManagerModule, AvatarCore_Manager)
ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISe

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Unreal/Plugins/AvatarCore_MetaHuman/Content/Animation/AnimationConfigs/AnimationConfig_Base.uasset (Stored with Git LFS)

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Unreal/Plugins/AvatarCore_MetaHuman/Content/Animation/Animations/Talking/AS_MC_Tim_01_Take02_Anim02_Cascadeur_TESTtoMatchArms.uasset (Stored with Git LFS)

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