12 changed files with 59 additions and 7 deletions
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@ -0,0 +1,31 @@ |
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AvatarCore_Manager.h" |
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#include "AvatarCoreSettings.h" |
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#include "Developer/Settings/Public/ISettingsModule.h" |
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#define LOCTEXT_NAMESPACE "FAvatarCore_ManagerModule" |
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void FAvatarCore_ManagerModule::StartupModule() |
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{ |
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// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-modulettingsModule>("Settings");
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// if (SettingsModule)
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// {
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// SettingsModule->RegisterSettings("Project", "Plugins", "Avatar Core Manager",
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// LOCTEXT("RuntimeSettingsName", "AvatarCoreManager"),
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// LOCTEXT("RuntimeSettingsDescription", "Configure the Avatar Core Manager plug-in"),
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// GetMutableDefault<UAvatarCoreSettings>()
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// );
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// }
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//}
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//
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//void FAvatarCore_ManagerModule::ShutdownModule()
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//{
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// // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
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// // we call this function before unloading the module.
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//}
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//
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//#undef LOCTEXT_NAMESPACE
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//
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//IMPLEMENT_MODULE(FAvatarCore_ManagerModule, AvatarCore_Manager)
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ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISe |
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