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20 lines
451 B
20 lines
451 B
using UnrealBuildTool;
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public class SERIALCOM : ModuleRules
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{
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public SERIALCOM(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PrivateIncludePaths.AddRange(new string[] { "SERIALCOM/Private" });
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Engine",
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"Core",
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"CoreUObject"
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}
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);
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}
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}
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