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Merge remote-tracking branch 'origin/master'

master
Timo Hilger 1 month ago
parent
commit
b80b102b92
  1. 2
      Unreal/Config/DefaultGame.ini
  2. BIN
      Unreal/Content/Project/BP/BP_SerialCom_v4_UE510_SPIE.uasset
  3. BIN
      Unreal/Content/SPIE/BP/Base/BP_SerialCom_v4_UE510_SPIE.uasset
  4. BIN
      Unreal/Content/SPIE/BP/Commands/UEC_AzureAISearch.uasset
  5. BIN
      Unreal/Content/SPIE/BP/Mode/DA_Mode_SPIE_SpieInnovationDay.uasset
  6. BIN
      Unreal/Content/SPIE/BP/Mode/States/CustomDialogue/BP_CustomDialogue_InnovationDay.uasset
  7. BIN
      Unreal/Content/SPIE/BP/Mode/States/DT_SPIE_InnovationDay.uasset
  8. BIN
      Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset
  9. BIN
      Unreal/Content/SPIE/BP/Visual/BP_SpieOne_Widget.uasset
  10. BIN
      Unreal/Content/SPIE/Font/DT_RichTextStyles.uasset
  11. BIN
      Unreal/Content/SPIE/Maps/M_SPIE_Startup.umap
  12. BIN
      Unreal/Content/SPIE/Widgets/WBP_SpieOne_Logo.uasset
  13. 42
      Unreal/Content/Schema/Spie_Config.schema.json
  14. 26
      Unreal/Content/Schema/SystemInstructions/Avatar_SPIE_Avatar_Instructions.schema.json
  15. 2
      Unreal/Content/Schema/SystemInstructions/Mode_DA_Mode_SPIE_SpieInnovationDay_Instructions.schema.json
  16. BIN
      Unreal/Plugins/AvatarCore_Manager/Content/StateManagement/BP_StateManager.uasset

2
Unreal/Config/DefaultGame.ini

@ -6,7 +6,7 @@ CommonButtonAcceptKeyHandling=TriggerClick
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=4B0928DF4291E6F7F4F0D2BD9F00EF29
ProjectName=SPIE Avatar
ProjectVersion=0.1.2
ProjectVersion=0.1.5
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode

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Unreal/Content/Project/BP/BP_SerialCom_v4_UE510_SPIE.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Base/BP_SerialCom_v4_UE510_SPIE.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Commands/UEC_AzureAISearch.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Mode/DA_Mode_SPIE_SpieInnovationDay.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Mode/States/CustomDialogue/BP_CustomDialogue_InnovationDay.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Mode/States/DT_SPIE_InnovationDay.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Visual/BP_SpieOne_Widget.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Font/DT_RichTextStyles.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Maps/M_SPIE_Startup.umap (Stored with Git LFS)

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Unreal/Content/SPIE/Widgets/WBP_SpieOne_Logo.uasset (Stored with Git LFS)

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42
Unreal/Content/Schema/Spie_Config.schema.json

@ -1,7 +1,6 @@
{
"Categories": [
"SPIE Management Board",
"Spie_ONE_VisualSetup",
"SPIE",
"Project Setup",
"Debug",
"Volume",
@ -18,7 +17,7 @@
"type": "integer",
"tooltip": "Which mode to load at startup",
"default": 0,
"category": "SPIE Management Board"
"category": "SPIE"
}
},
{
@ -27,7 +26,7 @@
"type": "string",
"tooltip": "Unique Name of this Avatar Application",
"default": "SPIE",
"category": "SPIE Management Board"
"category": "SPIE"
}
},
{
@ -36,7 +35,7 @@
"type": "boolean",
"tooltip": "Do you want to log all interaction?",
"default": true,
"category": "SPIE Management Board"
"category": "SPIE"
}
},
{
@ -46,7 +45,7 @@
"tooltip": "Showing in background logo",
"default": "One SPIE. \r\nJust ask me.",
"hotreload": true,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -55,7 +54,16 @@
"type": "string",
"tooltip": "What to say, when user is allowed to speak?",
"default": "Drücke und halte beim Sprechen den Knopf vor dir, damit ich dich hören kann.",
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
"InnovationDayIntro":
{
"type": "string",
"tooltip": "Intro speech for the Innovation Day mode",
"default": "Hallo und willkommen auf der One SPIE ! Ich bin ein virtueller Avatar mit dem du dich über unsere Hausmesse unterhalten kannst. By the way, you can talk in any language with me!",
"category": "SPIE"
}
},
{
@ -63,7 +71,7 @@
{
"type": "float",
"default": 20,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -71,7 +79,7 @@
{
"type": "float",
"default": 1,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -80,7 +88,7 @@
"type": "float",
"default": 1,
"hotreload": true,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -94,7 +102,7 @@
"Z": 0
},
"hotreload": true,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -102,7 +110,7 @@
{
"type": "float",
"default": 0.02,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -110,7 +118,7 @@
{
"type": "float",
"default": 10,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -118,7 +126,7 @@
{
"type": "boolean",
"default": false,
"category": "Spie_ONE_VisualSetup"
"category": "SPIE"
}
},
{
@ -658,7 +666,11 @@
}
],
"STTSpecialWords": [
"SPIE"
"SPIE",
"Innovation Day",
"Keynote",
"Clarissa Hack",
"Jérôme Morisson"
],
"PTTPostRollTime": 0.40000000596046448,
"FreespeechPostRollTime": 0.5,

26
Unreal/Content/Schema/SystemInstructions/Avatar_SPIE_Avatar_Instructions.schema.json

@ -5,6 +5,18 @@
"SystemInstructions":
{
"type": "array",
"itemsType": "struct",
"itemsFields":
{
"Name":
{
"type": "string"
},
"Instruction":
{
"type": "string"
}
},
"default": [
{
"Name": "Name",
@ -22,19 +34,7 @@
"Name": "Clothing Description",
"Instruction": "She is wearing a white polo shirt with the SPIE logo on the left side of the chest. The shirt has a collar and a few buttons at the neck. She is wearing a brown leather belt and a blue jeans. She wears light gray safety shoes with black shoe laces."
}
],
"itemsType": "struct",
"itemsFields":
{
"Name":
{
"type": "string"
},
"Instruction":
{
"type": "string"
}
}
]
}
},
{

2
Unreal/Content/Schema/SystemInstructions/Mode_DA_Mode_SPIE_SpieInnovationDay_Instructions.schema.json

@ -44,7 +44,7 @@
},
{
"Name": "Database",
"Instruction": "For all questions related to SPIE, the Innovation Day, projects, technologies, or company initiatives, retrieve information from the internal database. Use the database as the primary source of information."
"Instruction": "For ALL questions related to SPIE, the Innovation Day, projects, technologies, or company initiatives, retrieve information from the internal database. Use the database as the primary source of information."
},
{
"Name": "Maintaining Focus",

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Unreal/Plugins/AvatarCore_Manager/Content/StateManagement/BP_StateManager.uasset (Stored with Git LFS)

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