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Created SpieFrau Variation with Vest

master
Tim Voelker 1 month ago
parent
commit
b7ae12f757
  1. BIN
      Unreal/Content/Fab/MetaHuman/Worker_Male_Vest_Worker/Mesh/SKM_Vest.uasset
  2. BIN
      Unreal/Content/Fab/MetaHuman/Worker_Male_Vest_Worker/Mesh/SKM_Vest_PhysicsAsset.uasset
  3. BIN
      Unreal/Content/Project/BP/Avatars/Avatar_SpieFrau_Vest.uasset
  4. BIN
      Unreal/Content/Project/Maps/M_Startup.umap
  5. BIN
      Unreal/Content/ThirdParty/Shirt_157/Meshes/Adjusted/SKM_Shirt.uasset

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Unreal/Content/Fab/MetaHuman/Worker_Male_Vest_Worker/Mesh/SKM_Vest.uasset (Stored with Git LFS)

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Unreal/Content/Fab/MetaHuman/Worker_Male_Vest_Worker/Mesh/SKM_Vest_PhysicsAsset.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Avatars/Avatar_SpieFrau_Vest.uasset (Stored with Git LFS)

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Unreal/Content/Project/Maps/M_Startup.umap (Stored with Git LFS)

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Unreal/Content/ThirdParty/Shirt_157/Meshes/Adjusted/SKM_Shirt.uasset (Stored with Git LFS)

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