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UI interaction updates + flow

master
Timo Hilger 5 days ago
parent
commit
92001cb27b
  1. BIN
      Unreal/Content/Project/BP/BP_Project_Manager.uasset
  2. BIN
      Unreal/Content/SPIE/BP/BP_SPIE_Manager_Child.uasset
  3. BIN
      Unreal/Content/SPIE/BP/Mode/States/DT_SPIE_SpieOne.uasset
  4. BIN
      Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset
  5. BIN
      Unreal/Content/SPIE/BP/Visual/BP_SpieOne_Widget.uasset
  6. BIN
      Unreal/Content/SPIE/Font/DT_RichTextStyles.uasset
  7. BIN
      Unreal/Content/SPIE/Widgets/Icons/WBP_TextWithBorder.uasset
  8. BIN
      Unreal/Content/SPIE/Widgets/WBP_Spie_Interaction.uasset
  9. BIN
      Unreal/Content/SPIE/Widgets/WBP_Spie_MicrophoneButton.uasset
  10. 29
      Unreal/Content/Schema/Spie_Config.schema.json
  11. BIN
      Unreal/Plugins/AvatarCore_Manager/Content/StateManagement/BP_StateManager.uasset
  12. BIN
      Unreal/Plugins/AvatarCore_Manager/Content/StateManagement/StructsAndEnums/S_StateProcedure.uasset

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Unreal/Content/Project/BP/BP_Project_Manager.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/BP_SPIE_Manager_Child.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Mode/States/DT_SPIE_SpieOne.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Visual/BP_SpieOne_Widget.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Font/DT_RichTextStyles.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Widgets/Icons/WBP_TextWithBorder.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Widgets/WBP_Spie_Interaction.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Widgets/WBP_Spie_MicrophoneButton.uasset (Stored with Git LFS)

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29
Unreal/Content/Schema/Spie_Config.schema.json

@ -28,6 +28,35 @@
"category": "SPIE Management Board"
}
},
{
"SpieRecordButtonScale":
{
"type": "float",
"default": 1,
"category": "SPIE Management Board"
}
},
{
"SpieLogoScale":
{
"type": "float",
"default": 1,
"category": "SPIE Management Board"
}
},
{
"SpieLogoOffset":
{
"type": "vector3",
"default":
{
"X": 0,
"Y": 0,
"Z": 0
},
"category": "SPIE Management Board"
}
},
{
"AvatarInstance":
{

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Unreal/Plugins/AvatarCore_Manager/Content/StateManagement/BP_StateManager.uasset (Stored with Git LFS)

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Unreal/Plugins/AvatarCore_Manager/Content/StateManagement/StructsAndEnums/S_StateProcedure.uasset (Stored with Git LFS)

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