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# Conflicts: # Unreal/Content/Project/BP/Environments/BP_Environment_2D.uasset # Unreal/Content/Project/Materials/2D_Environment/MI_2D_Environment_Spie.uasset # Unreal/Content/SPIE/Maps/M_SPIE_Startup.umapmaster
30 changed files with 118 additions and 54 deletions
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;METADATA=(Diff=true, UseCommands=true) |
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[/Script/GameplayTags.GameplayTagsSettings] |
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ImportTagsFromConfig=True |
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WarnOnInvalidTags=True |
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ClearInvalidTags=False |
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AllowEditorTagUnloading=True |
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AllowGameTagUnloading=False |
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FastReplication=False |
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bDynamicReplication=False |
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InvalidTagCharacters="\"\'," |
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NumBitsForContainerSize=6 |
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NetIndexFirstBitSegment=16 |
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+GameplayTagList=(Tag="state.idle",DevComment="Avatar is in idle mode.") |
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+GameplayTagList=(Tag="state.qna",DevComment="Avatar is in QnA mode.") |
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+GameplayTagList=(Tag="state.intro",DevComment="Avatar is in intro mode.") |
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+GameplayTagList=(Tag="state.outro",DevComment="Avatar is in outro mode.") |
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+GameplayTagList=(Tag="state.endscreen",DevComment="Avatar is in endscreen mode.") |
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+GameplayTagList=(Tag="state.flex",DevComment="Avatar is flexing.") |
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