Browse Source

Matched Project Folder, Added Children in SPIE folder

master
Tillman Staffen 2 weeks ago
parent
commit
08f550f76a
  1. 6
      Unreal/Config/DefaultEngine.ini
  2. 3
      Unreal/Config/DefaultGame.ini
  3. 3228
      Unreal/Content/Certificates/cacert.pem
  4. BIN
      Unreal/Content/Project/BP/Avatars/Avatar_Ben_BREX.uasset
  5. BIN
      Unreal/Content/Project/BP/Avatars/Avatar_Jasmin.uasset
  6. BIN
      Unreal/Content/Project/BP/Avatars/Avatar_SpieFrau.uasset
  7. BIN
      Unreal/Content/Project/BP/Avatars/Avatar_SpieFrau_Vest.uasset
  8. BIN
      Unreal/Content/Project/BP/Avatars/PersonalityConfigs/DA_PersonalityConfig_Ben_BREX.uasset
  9. BIN
      Unreal/Content/Project/BP/Avatars/PersonalityConfigs/DA_PersonalityConfig_Jasmin.uasset
  10. BIN
      Unreal/Content/Project/BP/Avatars/PersonalityConfigs/DA_PersonalityConfig_SpieFrau.uasset
  11. BIN
      Unreal/Content/Project/BP/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-Jasmin.uasset
  12. BIN
      Unreal/Content/Project/BP/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-SpieFrau.uasset
  13. BIN
      Unreal/Content/Project/BP/BP_Environment_Manager.uasset
  14. BIN
      Unreal/Content/Project/BP/BP_Media_Manager.uasset
  15. BIN
      Unreal/Content/Project/BP/BP_Project_Manager.uasset
  16. BIN
      Unreal/Content/Project/BP/BP_Widget_Manager.uasset
  17. BIN
      Unreal/Content/Project/BP/Base/GM_Project.uasset
  18. BIN
      Unreal/Content/Project/BP/Base/PC_Project.uasset
  19. BIN
      Unreal/Content/Project/BP/Config/DT_ProjectStates.uasset
  20. BIN
      Unreal/Content/Project/BP/Config/DT_StateAdjustmentConfig.uasset
  21. BIN
      Unreal/Content/Project/BP/EnumsAndStructs/E_Avatars.uasset
  22. BIN
      Unreal/Content/Project/BP/EnumsAndStructs/E_Language.uasset
  23. BIN
      Unreal/Content/Project/BP/EnumsAndStructs/E_ProjectActions.uasset
  24. BIN
      Unreal/Content/Project/BP/EnumsAndStructs/E_Project_State.uasset
  25. BIN
      Unreal/Content/Project/BP/EnumsAndStructs/S_ActionsToTake.uasset
  26. BIN
      Unreal/Content/Project/BP/EnumsAndStructs/S_ConfigSettings.uasset
  27. BIN
      Unreal/Content/Project/BP/Environments/BP_Environment_FogWithRing.uasset
  28. BIN
      Unreal/Content/Project/BP/Environments/Curves/CF_Circle_Talking.uasset
  29. BIN
      Unreal/Content/Project/BP/Modes/DA_Mode_Base.uasset
  30. BIN
      Unreal/Content/Project/BP/Modes/DA_Mode_SPIE.uasset
  31. BIN
      Unreal/Content/Project/BP/Modes/Data/E_Mode.uasset
  32. BIN
      Unreal/Content/Project/BP/Modes/Data/PDA_Mode.uasset
  33. BIN
      Unreal/Content/Project/BP/Modes/Data/S_ProjectInstructions.uasset
  34. BIN
      Unreal/Content/Project/BP/Modes/Data/S_Prompt_DialogueArray.uasset
  35. BIN
      Unreal/Content/Project/BP/Other/BP_LookAtTarget.uasset
  36. BIN
      Unreal/Content/Project/BP/States/AICommand_TestProceedToOutro.uasset
  37. BIN
      Unreal/Content/Project/Maps/M_Startup.umap
  38. BIN
      Unreal/Content/Project/Materials/2D_Environment/MI_2D_Environment.uasset
  39. BIN
      Unreal/Content/Project/Materials/BasicMaterials/MI_Floor.uasset
  40. BIN
      Unreal/Content/Project/Materials/BasicMaterials/MM_Clean.uasset
  41. BIN
      Unreal/Content/Project/Materials/MPC_Metahumans.uasset
  42. BIN
      Unreal/Content/Project/Materials/MPC_ProjectColors.uasset
  43. BIN
      Unreal/Content/Project/Materials/MaterialFunctions/MF_PolarCoordinatesCheap.uasset
  44. BIN
      Unreal/Content/Project/Sound/SC_Avatar.uasset
  45. BIN
      Unreal/Content/Project/Sound/SC_Media.uasset
  46. BIN
      Unreal/Content/Project/Sound/SC_VFX.uasset
  47. BIN
      Unreal/Content/Project/Widgets/Curves/CF_Widget_CaseVolumeOpacity.uasset
  48. BIN
      Unreal/Content/Project/Widgets/Curves/CF_Widget_DisclaimerBG.uasset
  49. BIN
      Unreal/Content/Project/Widgets/Curves/CF_Widget_Disclaimer_HideShow.uasset
  50. BIN
      Unreal/Content/Project/Widgets/Materials/MI_MainColor_Volume.uasset
  51. BIN
      Unreal/Content/Project/Widgets/Materials/MI_MainColor_Volume_Off.uasset
  52. BIN
      Unreal/Content/Project/Widgets/Materials/MI_Widget_Logo_BREX.uasset
  53. BIN
      Unreal/Content/Project/Widgets/Materials/MM_Widget_Logo.uasset
  54. BIN
      Unreal/Content/Project/Widgets/Materials/MM_Widget_MainColor.uasset
  55. BIN
      Unreal/Content/Project/Widgets/Materials/MM_Widget_MainColor_Texture.uasset
  56. BIN
      Unreal/Content/Project/Widgets/Textures/T_Volume_Icon.uasset
  57. BIN
      Unreal/Content/Project/Widgets/Textures/T_Volume_Icon_Off.uasset
  58. BIN
      Unreal/Content/Project/Widgets/WBP_TestEndScreen.uasset
  59. BIN
      Unreal/Content/Project/Widgets/WBP_TestIdleScreen.uasset
  60. BIN
      Unreal/Content/Project/Widgets/W_DialogueBox.uasset
  61. BIN
      Unreal/Content/Project/Widgets/W_LogoWidget.uasset
  62. BIN
      Unreal/Content/Project/Widgets/W_Main.uasset
  63. BIN
      Unreal/Content/Project/Widgets/W_Volume.uasset
  64. BIN
      Unreal/Content/SPIE/Avatars/Avatar_Jasmin.uasset
  65. BIN
      Unreal/Content/SPIE/Avatars/Avatar_SpieFrau.uasset
  66. BIN
      Unreal/Content/SPIE/Avatars/Avatar_SpieFrau_Vest.uasset
  67. BIN
      Unreal/Content/SPIE/Avatars/PersonalityConfigs/DA_PersonalityConfig_Jasmin.uasset
  68. BIN
      Unreal/Content/SPIE/Avatars/PersonalityConfigs/DA_PersonalityConfig_SpieFrau.uasset
  69. BIN
      Unreal/Content/SPIE/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-Jasmin.uasset
  70. BIN
      Unreal/Content/SPIE/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-SpieFrau.uasset
  71. BIN
      Unreal/Content/SPIE/BP/BP_SPIE_Manager_Child.uasset
  72. BIN
      Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset
  73. BIN
      Unreal/Content/SPIE/Maps/M_SPIE_Startup.umap
  74. BIN
      Unreal/Content/SPIE/Mode/DA_Mode_SPIE.uasset
  75. 162
      Unreal/Content/Schema/Spie_Config.schema.json
  76. BIN
      Unreal/Content/ThirdParty/MHC_Lighting/Maps/MHC_LightingPresets_Lumen/MHC_LightingPreset_Portrait.umap

6
Unreal/Config/DefaultEngine.ini

@ -1,8 +1,8 @@
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Project/Maps/M_Startup.M_Startup GameDefaultMap=/Game/SPIE/Maps/M_SPIE_Startup.M_SPIE_Startup
EditorStartupMap=/Game/Project/Maps/M_Startup.M_Startup EditorStartupMap=/Game/SPIE/Maps/M_SPIE_Startup.M_SPIE_Startup
[/Script/Engine.RendererSettings] [/Script/Engine.RendererSettings]
r.GenerateMeshDistanceFields=True r.GenerateMeshDistanceFields=True
@ -115,6 +115,6 @@ ManualIPAddress=
bSupportUVFromHitResults=True bSupportUVFromHitResults=True
[/Script/BSettings.BSettingsSettings] [/Script/BSettings.BSettingsSettings]
SettingsStruct=/Game/Project/BP/EnumsAndStructs/S_ConfigSettings.S_ConfigSettings SettingsStruct=/Game/SPIE/BP/S_SPIE_ConfigSettings.S_SPIE_ConfigSettings
FileName=Spie_Config FileName=Spie_Config

3
Unreal/Config/DefaultGame.ini

@ -6,7 +6,7 @@ CommonButtonAcceptKeyHandling=TriggerClick
[/Script/EngineSettings.GeneralProjectSettings] [/Script/EngineSettings.GeneralProjectSettings]
ProjectID=4B0928DF4291E6F7F4F0D2BD9F00EF29 ProjectID=4B0928DF4291E6F7F4F0D2BD9F00EF29
ProjectName=SPIE Avatar ProjectName=SPIE Avatar
ProjectVersion=0.0.1 ProjectVersion=0.0.2
[/Script/UnrealEd.ProjectPackagingSettings] [/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode Build=IfProjectHasCode
@ -116,6 +116,7 @@ bSkipMovies=False
+DirectoriesToAlwaysCook=(Path="/RuntimeMetaHumanLipSync/ModelData") +DirectoriesToAlwaysCook=(Path="/RuntimeMetaHumanLipSync/ModelData")
+DirectoriesToAlwaysStageAsUFS=(Path="Schema") +DirectoriesToAlwaysStageAsUFS=(Path="Schema")
+DirectoriesToAlwaysStageAsNonUFS=(Path="Schema") +DirectoriesToAlwaysStageAsNonUFS=(Path="Schema")
+DirectoriesToAlwaysStageAsNonUFS=(Path="Certificates")
bRetainStagedDirectory=False bRetainStagedDirectory=False
CustomStageCopyHandler= CustomStageCopyHandler=

3228
Unreal/Content/Certificates/cacert.pem

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Unreal/Content/Project/BP/Avatars/Avatar_Ben_BREX.uasset

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Unreal/Content/Project/BP/Avatars/Avatar_Jasmin.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Avatars/PersonalityConfigs/DA_PersonalityConfig_Ben_BREX.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Config/DT_StateAdjustmentConfig.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/EnumsAndStructs/S_ConfigSettings.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Environments/BP_Environment_FogWithRing.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Environments/Curves/CF_Circle_Talking.uasset

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Unreal/Content/Project/BP/Modes/DA_Mode_Base.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Modes/DA_Mode_SPIE.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Modes/Data/E_Mode.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Modes/Data/PDA_Mode.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Modes/Data/S_ProjectInstructions.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Other/BP_LookAtTarget.uasset

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Unreal/Content/Project/BP/States/AICommand_TestProceedToOutro.uasset (Stored with Git LFS)

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Unreal/Content/Project/Maps/M_Startup.umap (Stored with Git LFS)

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Unreal/Content/Project/Widgets/Textures/T_Volume_Icon_Off.uasset

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Unreal/Content/Project/Widgets/WBP_TestEndScreen.uasset (Stored with Git LFS)

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Unreal/Content/Project/Widgets/WBP_TestIdleScreen.uasset (Stored with Git LFS)

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Unreal/Content/Project/Widgets/W_DialogueBox.uasset

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Unreal/Content/Project/Widgets/W_LogoWidget.uasset (Stored with Git LFS)

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Unreal/Content/Project/Widgets/W_Main.uasset (Stored with Git LFS)

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Unreal/Content/Project/Widgets/W_Volume.uasset

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Unreal/Content/SPIE/Avatars/Avatar_Jasmin.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Avatars/Avatar_SpieFrau.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Avatars/Avatar_SpieFrau_Vest.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Avatars/PersonalityConfigs/DA_PersonalityConfig_Jasmin.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Avatars/PersonalityConfigs/DA_PersonalityConfig_SpieFrau.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-Jasmin.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-SpieFrau.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/BP_SPIE_Manager_Child.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Maps/M_SPIE_Startup.umap (Stored with Git LFS)

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Unreal/Content/SPIE/Mode/DA_Mode_SPIE.uasset (Stored with Git LFS)

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162
Unreal/Content/Schema/Spie_Config.schema.json

@ -10,17 +10,31 @@
"TTS Settings" "TTS Settings"
], ],
"Variables": [ "Variables": [
{
"AvatarInstance":
{
"type": "string",
"default": "SPIE",
"tooltip": "Unique Name of this Avatar Application"
}
},
{
"UseLogging":
{
"type": "boolean",
"default": true,
"tooltip": "Do you want to log all interaction?"
}
},
{ {
"Avatar": "Avatar":
{ {
"type": "enum", "type": "enum",
"default": "SpieFrau", "default": "Ben BREX",
"tooltip": "Which type of Avatar to spawn at the beginning", "tooltip": "Which type of Avatar to spawn at the beginning",
"category": "Project Setup", "category": "Project Setup",
"enum": [ "enum": [
"Ben BREX", "Ben BREX"
"SpieFrau",
"SpieFrau_Vest"
] ]
} }
}, },
@ -28,12 +42,11 @@
"Mode": "Mode":
{ {
"type": "enum", "type": "enum",
"default": "SPIE_Presentation", "default": "Base",
"tooltip": "When changing the prompt setup, you need to delete the prompt config and restart the showcase to regenerate the correct prompts", "tooltip": "When changing the prompt setup, you need to delete the prompt config and restart the showcase to regenerate the correct prompts",
"category": "Project Setup", "category": "Project Setup",
"enum": [ "enum": [
"Base", "Base"
"SPIE_Presentation"
] ]
} }
}, },
@ -188,7 +201,7 @@
} }
}, },
{ {
"UseLookAt": "LookAtEnabled":
{ {
"type": "boolean", "type": "boolean",
"default": true, "default": true,
@ -286,15 +299,33 @@
"type": "struct", "type": "struct",
"default": "default":
{ {
"STTTranscriptionType": "Mircosoft Azure Congnitive Speech Services",
"bUsePTT": true, "bUsePTT": true,
"bCanInterrupt": true, "bCanInterrupt": true,
"bSTTDebugAudioSave": false, "bSTTDebugAudioSave": false,
"bSTTDebugLoopback": false, "WebRTCSettings":
{
"pipeline_multi_channel_capture": false,
"pipeline_multi_channel_render": false,
"pipeline_maximum_internal_processing_rate": 48000,
"echo_canceller": true,
"pre_amplifier": false,
"high_pass_filter": true,
"noise_suppression": true,
"noise_suppression_level": 3,
"transient_suppression": true,
"gain_controller1": false,
"gain_controller2": false,
"voice_detection": false,
"residual_echo_detector": true,
"level_estimation": false
},
"VADSettings": "VADSettings":
{ {
"VAD_Mode": 2, "VAD_Mode": 2,
"VAD_SilenceThreshold": 300, "VAD_SpeechWhileBlocked": 0.5,
"VAD_SpeechWhileBlocked": 0.5 "VAD_MinSpeechTime": 0.25,
"VAD_MinSpeechAmplitude": -55
}, },
"SpeexDSPSettings": "SpeexDSPSettings":
{ {
@ -320,9 +351,7 @@
"TypeName": "maximum attenuation of the residual echo in dB when near end is active (negative number)", "TypeName": "maximum attenuation of the residual echo in dB when near end is active (negative number)",
"Value": -15 "Value": -15
} }
], ]
"SpeexDSP_AEC_Tail": 500,
"bSpeexDSP_UseAEC": false
}, },
"STTReplacements": [ "STTReplacements": [
{ {
@ -338,11 +367,21 @@
"STTSpecialWords": [ "STTSpecialWords": [
"SPIE" "SPIE"
], ],
"PTTPostRollTime": 0.40000000596046448 "PTTPostRollTime": 0.40000000596046448,
"FreespeechPostRollTime": 0.5,
"MaxTalkingTime": 15
}, },
"category": "STT Settings", "category": "STT Settings",
"fields": "fields":
{ {
"STTTranscriptionType":
{
"type": "enum",
"enum": [
"OpenAI Transcription",
"Mircosoft Azure Congnitive Speech Services"
]
},
"bUsePTT": "bUsePTT":
{ {
"type": "boolean" "type": "boolean"
@ -355,9 +394,68 @@
{ {
"type": "boolean" "type": "boolean"
}, },
"bSTTDebugLoopback": "WebRTCSettings":
{ {
"type": "boolean" "type": "struct",
"fields":
{
"pipeline_multi_channel_capture":
{
"type": "boolean"
},
"pipeline_multi_channel_render":
{
"type": "boolean"
},
"pipeline_maximum_internal_processing_rate":
{
"type": "integer"
},
"echo_canceller":
{
"type": "boolean"
},
"pre_amplifier":
{
"type": "boolean"
},
"high_pass_filter":
{
"type": "boolean"
},
"noise_suppression":
{
"type": "boolean"
},
"noise_suppression_level":
{
"type": "integer"
},
"transient_suppression":
{
"type": "boolean"
},
"gain_controller1":
{
"type": "boolean"
},
"gain_controller2":
{
"type": "boolean"
},
"voice_detection":
{
"type": "boolean"
},
"residual_echo_detector":
{
"type": "boolean"
},
"level_estimation":
{
"type": "boolean"
}
}
}, },
"VADSettings": "VADSettings":
{ {
@ -368,13 +466,17 @@
{ {
"type": "integer" "type": "integer"
}, },
"VAD_SilenceThreshold": "VAD_SpeechWhileBlocked":
{ {
"type": "integer" "type": "float"
}, },
"VAD_SpeechWhileBlocked": "VAD_MinSpeechTime":
{ {
"type": "float" "type": "float"
},
"VAD_MinSpeechAmplitude":
{
"type": "integer"
} }
} }
}, },
@ -421,14 +523,6 @@
"type": "integer" "type": "integer"
} }
} }
},
"SpeexDSP_AEC_Tail":
{
"type": "integer"
},
"bSpeexDSP_UseAEC":
{
"type": "boolean"
} }
} }
}, },
@ -455,6 +549,14 @@
"itemsType": "string" "itemsType": "string"
}, },
"PTTPostRollTime": "PTTPostRollTime":
{
"type": "float"
},
"FreespeechPostRollTime":
{
"type": "float"
},
"MaxTalkingTime":
{ {
"type": "float" "type": "float"
} }
@ -501,7 +603,7 @@
"CustomOpenAIVoice": "CustomOpenAIVoice":
{ {
"type": "enum", "type": "enum",
"default": "marin", "default": "shimmer",
"tooltip": "Only Set if you want to override the Avatars Voice", "tooltip": "Only Set if you want to override the Avatars Voice",
"category": "AI Settings", "category": "AI Settings",
"enum": [ "enum": [
@ -541,7 +643,7 @@
"AIMaxTokens": "AIMaxTokens":
{ {
"type": "integer", "type": "integer",
"default": 2000, "default": 3000,
"tooltip": "Max Token per Request of the AI Model", "tooltip": "Max Token per Request of the AI Model",
"category": "AI Settings" "category": "AI Settings"
} }

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Unreal/Content/ThirdParty/MHC_Lighting/Maps/MHC_LightingPresets_Lumen/MHC_LightingPreset_Portrait.umap (Stored with Git LFS)

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