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Projekt for SPIE - Avatar for safety briefing / managment event
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318 Commits
2 Branches
0 Tags
37 GiB
C++ 98.7%
C# 0.9%
C 0.4%
 
 
 
Tree: e4b7974fde
PitchIntroOverlqy
master
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SPIE-Avatar/Unreal/Content
History
Timo Hilger e4b7974fde
Merge branch 'master' of https://git-repos.b-rex.de/b.ReX/SPIE-Avatar
1 day ago
..
Assets Deactivated Mip Maps on Skin Textures 1 day ago
Certificates Matched Project Folder, Added Children in SPIE folder 2 months ago
Developers/jwuen/Collections Added '/AvatarCore_MetaHuman/Meshes/m_med_nrw_body_preview.m_med_nrw_body_preview' to collection 'BodyParts' 2 months ago
Fab/MetaHuman vest texture adjust 1 month ago
Fonts content added from BASE project 3 months ago
MetaHumans Further deactivating MipMaps 1 day ago
Movies Changed Speed and direction of clouds 1 month ago
Project inactivity and ui states cleaned 6 days ago
SPIE rework of spie logo widget to use rendered target / plane with material 1 day ago
Schema updated textures and widgets to have better AA and filtering for HD look. Also timeout widget has clean and animated button 2 days ago
Splash splash update 1 month ago
ThirdParty Deactivated Mip Maps on Skin Textures 1 day ago
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