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Projekt for SPIE - Avatar for safety briefing / managment event
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336 Commits
2 Branches
0 Tags
37 GiB
C++ 98.7%
C# 0.9%
C 0.4%
 
 
 
Tree: bfa1ef8e01
PitchIntroOverlqy
master
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SPIE-Avatar/Unreal/Content
History
TimV-BREX\TimVoelker bfa1ef8e01
Adjusted Again
1 day ago
..
Assets Adjusted Skinning 1 day ago
Certificates Matched Project Folder, Added Children in SPIE folder 2 months ago
Developers/jwuen/Collections Added '/AvatarCore_MetaHuman/Meshes/m_med_nrw_body_preview.m_med_nrw_body_preview' to collection 'BodyParts' 2 months ago
Fab/MetaHuman vest texture adjust 1 month ago
Fonts content added from BASE project 3 months ago
MetaHumans Fixed Baked Albedo to be 8K 1 day ago
Movies Changed Speed and direction of clouds 1 month ago
Project Removed old SpieDebug Box, Always unblock STT 1 day ago
SPIE Adjusted Again 1 day ago
Schema Updated Project Manager to new ConsolCommand Setup & Removed hardcoded Console Commands from other blueprints 1 day ago
Splash splash update 1 month ago
ThirdParty Deactivated Mip Maps on Skin Textures 1 day ago
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