Home Explore Help
Sign In
b.ReX
/
SPIE-Avatar
10
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
Projekt for SPIE - Avatar for safety briefing / managment event
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
286 Commits
2 Branches
0 Tags
33 GiB
C++ 98.7%
C# 0.9%
C 0.4%
 
 
 
Tree: bd4ce4ecb6
PitchIntroOverlqy
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'bd4ce4ecb6'
${ noResults }
SPIE-Avatar/Unreal/Content/SPIE/BP
History
Timo Hilger bd4ce4ecb6
completed main flow and added intro state for dialogue
1 week ago
..
Base Fixed Blur bluring widget as well, added widget priority in base state widget, added intro widget to all modes, added modeswitch with shift + number 1 month ago
Commands Added QnA Demo Mode, Fixed MCPCommand being enqueued 2 months ago
Environments Relinked Hair and additional SM, made BG Static (because that's what it wants to be) 4 weeks ago
Media intro widget 9:16 ratio set + anim updates 1 month ago
Mode completed main flow and added intro state for dialogue 1 week ago
Visual added SPIE One widgets and first logic for UX pass 1 week ago
BP_SPIE_Manager_Child.uasset completed main flow and added intro state for dialogue 1 week ago
S_SPIE_ConfigSettings.uasset Matched with base, added currentLocation 3 weeks ago
Struct_TextWithDelay.uasset updated dialog struct to work with pre and post delay 1 month ago
Powered by Gitea Version: 1.15.6 Page: 164ms Template: 3ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.9