Projekt for SPIE - Avatar for safety briefing / managment event
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

75 lines
1.8 KiB

// Copyright Voulz 2021-2025. All Rights Reserved.
using UnrealBuildTool;
public class ArchVisToolsEditor : ModuleRules
{
public ArchVisToolsEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(new string[] {
// ... add public include paths required here ...
});
PrivateIncludePaths.AddRange(new string[] {
// ... add other private include paths required here ...
});
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"RHI",
// ... add other public dependencies that you statically link with here ...
"UnrealEd",
"Blutility",
"UMG",
"LevelEditor",
"ArchVisTools",
"DataprepLibraries",
"MeshMergeUtilities",
"DataprepCore",
"AssetRegistry",
"ContentBrowser",
"CinematicCamera",
"MovieRenderPipelineCore",
"MovieRenderPipelineRenderPasses",
"PlacementMode",
"LevelSequenceEditor",
});
PrivateDependencyModuleNames.AddRange(new string[] {
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
// ... add private dependencies that you statically link with here ...
// "ArchVisTools",
"DataprepLibraries",
"DatasmithContent",
"Json",
"RenderCore",
"MoviePipelineMaskRenderPass",
//"PlacementMode",
// "LevelSequenceEditor",
});
DynamicallyLoadedModuleNames.AddRange(new string[] {
// ... add any modules that your module loads dynamically here ...
// "PlacementMode",
// "MeshMergeUtilities",
});
PrivateDefinitions.Add(string.Format("BRANCH_NAME=\"{0}\"", Target.Version.BranchName));
PrivateDefinitions.Add(string.Format("IS_UE5_EARLY_ACCESS={0}", Target.Version.BranchName == "++UE5+Release-5.0-EarlyAccess" ? 1 : 0));
}
}