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75 lines
1.8 KiB
75 lines
1.8 KiB
// Copyright Voulz 2021-2025. All Rights Reserved.
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using UnrealBuildTool;
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public class ArchVisToolsEditor : ModuleRules
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{
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public ArchVisToolsEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicIncludePaths.AddRange(new string[] {
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// ... add public include paths required here ...
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});
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PrivateIncludePaths.AddRange(new string[] {
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// ... add other private include paths required here ...
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});
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PublicDependencyModuleNames.AddRange(new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"InputCore",
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"RHI",
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// ... add other public dependencies that you statically link with here ...
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"UnrealEd",
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"Blutility",
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"UMG",
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"LevelEditor",
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"ArchVisTools",
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"DataprepLibraries",
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"MeshMergeUtilities",
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"DataprepCore",
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"AssetRegistry",
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"ContentBrowser",
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"CinematicCamera",
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"MovieRenderPipelineCore",
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"MovieRenderPipelineRenderPasses",
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"PlacementMode",
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"LevelSequenceEditor",
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});
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PrivateDependencyModuleNames.AddRange(new string[] {
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"CoreUObject",
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"Engine",
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"Slate",
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"SlateCore",
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// ... add private dependencies that you statically link with here ...
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// "ArchVisTools",
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"DataprepLibraries",
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"DatasmithContent",
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"Json",
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"RenderCore",
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"MoviePipelineMaskRenderPass",
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//"PlacementMode",
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// "LevelSequenceEditor",
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});
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DynamicallyLoadedModuleNames.AddRange(new string[] {
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// ... add any modules that your module loads dynamically here ...
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// "PlacementMode",
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// "MeshMergeUtilities",
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});
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PrivateDefinitions.Add(string.Format("BRANCH_NAME=\"{0}\"", Target.Version.BranchName));
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PrivateDefinitions.Add(string.Format("IS_UE5_EARLY_ACCESS={0}", Target.Version.BranchName == "++UE5+Release-5.0-EarlyAccess" ? 1 : 0));
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}
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}
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