Projekt for SPIE - Avatar for safety briefing / managment event
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// Copyright Voulz 2021-2025. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Graph/Renderers/MovieGraphDeferredPass.h"
#include "Graph/Renderers/MovieGraphImagePassBase.h"
#include "Graph/Renderers/MovieGraphPathTracerPass.h"
#include "UObject/Object.h"
/**
*
*/
struct ARCHVISTOOLS_API FMovieGraphArchVisDeferredPass : public UE::MovieGraph::Rendering::FMovieGraphDeferredPass
{
virtual void Render(const FMovieGraphTraversalContext& InFrameTraversalContext, const FMovieGraphTimeStepData& InTimeData) override;
};
/**
*
*/
struct ARCHVISTOOLS_API FMovieGraphArchVisPathTracerPass : public UE::MovieGraph::Rendering::FMovieGraphPathTracerPass
{
virtual void Render(const FMovieGraphTraversalContext& InFrameTraversalContext, const FMovieGraphTimeStepData& InTimeData) override;
};