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Projekt for SPIE - Avatar for safety briefing / managment event
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264 Commits
2 Branches
0 Tags
33 GiB
C++ 98.7%
C# 0.9%
C 0.4%
 
 
 
Tree: 2796befe20
PitchIntroOverlqy
master
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SPIE-Avatar/Unreal/Content/SPIE/BP
History
Tillman Staffen 9e2d66031d
(DELETE all Savegames!) [RECOMPILE] Renamed PterodacTools to BTools, Fingers Crossed all is still working
1 month ago
..
Base Fixed Blur bluring widget as well, added widget priority in base state widget, added intro widget to all modes, added modeswitch with shift + number 1 month ago
Commands Added QnA Demo Mode, Fixed MCPCommand being enqueued 2 months ago
Environments (DELETE all Savegames!) [RECOMPILE] Renamed PterodacTools to BTools, Fingers Crossed all is still working 1 month ago
Media intro widget 9:16 ratio set + anim updates 1 month ago
Mode Removed Managment Board Logic, Added SpieOne Mode 1 month ago
BP_SPIE_Manager_Child.uasset (DELETE all Savegames!) [RECOMPILE] Renamed PterodacTools to BTools, Fingers Crossed all is still working 1 month ago
S_SPIE_ConfigSettings.uasset Removed Managment Board Logic, Added SpieOne Mode 1 month ago
Struct_TextWithDelay.uasset updated dialog struct to work with pre and post delay 1 month ago
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