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Projekt for SPIE - Avatar for safety briefing / managment event
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265 Commits
2 Branches
0 Tags
33 GiB
C++ 98.7%
C# 0.9%
C 0.4%
 
 
 
Tree: 216c1f21ea
PitchIntroOverlqy
master
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SPIE-Avatar/Unreal/Content
History
Tillman Staffen 216c1f21ea
Relinked Hair and additional SM, made BG Static (because that's what it wants to be)
4 weeks ago
..
Assets Updated Clothes Skinning Again 1 month ago
Certificates Matched Project Folder, Added Children in SPIE folder 2 months ago
Developers/jwuen/Collections Added '/AvatarCore_MetaHuman/Meshes/m_med_nrw_body_preview.m_med_nrw_body_preview' to collection 'BodyParts' 2 months ago
Fab/MetaHuman vest texture adjust 1 month ago
Fonts content added from BASE project 3 months ago
MetaHumans eye shader adjusted for reflections 1 month ago
Movies Changed Speed and direction of clouds 1 month ago
Project Renamed AvatarBase to BaseAvatar for better Terminology 4 weeks ago
SPIE Relinked Hair and additional SM, made BG Static (because that's what it wants to be) 4 weeks ago
Schema Removed Managment Board Logic, Added SpieOne Mode 1 month ago
Splash splash update 1 month ago
ThirdParty Removed Maskes for NonVestAvatar, added default description for avatar (non vest) 1 month ago
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