[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Project/Maps/M_Startup.M_Startup EditorStartupMap=/Game/Project/Maps/M_Startup.M_Startup [/Script/Engine.RendererSettings] r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.Shadow.Virtual.Enable=1 r.AntiAliasingMethod=4 r.BloomQuality=4 r.CustomDepth=3 r.CustomDepthTemporalAAJitter=False r.DefaultFeature.AmbientOcclusion=False r.DefaultFeature.AmbientOcclusionStaticFraction=False r.DefaultFeature.AutoExposure.Bias=0.000000 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure=False r.DefaultFeature.LensFlare=False r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 r.DefaultFeature.MotionBlur=False r.GPUSkin.Support16BitBoneIndex=True r.GPUSkin.UnlimitedBoneInfluences=True r.Lumen.HardwareRayTracing.LightingMode=2 r.Lumen.HardwareRayTracing=True r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False r.Nanite.ProjectEnabled=False r.Nanite=0 r.PathTracing=False r.RayTracing.Reflections.SamplesPerPixel 1 r.TemporalAACurrentFrameWeight=0.3 r.ScreenPercentage=100 r.Streaming.Poolsize=0 r.VirtualTextures=True r.VT.EnableAutoImport=False r.SkinCache.CompileShaders=True r.RayTracing=True SkeletalMesh.UseExperimentalChunking=1 r.PostProcessing.PropagateAlpha=1 r.Substrate=False r.Substrate.OpaqueMaterialRoughRefraction=True [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 Compiler=Default AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 [/Script/LinuxTargetPlatform.LinuxTargetSettings] -TargetedRHIs=SF_VULKAN_SM5 +TargetedRHIs=SF_VULKAN_SM6 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] bAuthorizeAutomaticWidgetVariableCreation=False FontDPIPreset=Standard FontDPI=72 [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/SPIE_Avatar") +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/SPIE_Avatar") [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=4B245169404B10B0ACBDCDAC6F911C33 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= [/Script/Engine.PhysicsSettings] bSupportUVFromHitResults=True [/Script/BSettings.BSettingsSettings] SettingsStruct=/Game/Project/BP/EnumsAndStructs/S_ConfigSettings.S_ConfigSettings FileName=Spie_Config