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Working on Performance

master
TimV-BREX\TimVoelker 4 hours ago
parent
commit
b5245a690a
  1. BIN
      Unreal/Content/SPIE/Avatars/Avatar_SpieFrau_Shirt.uasset
  2. BIN
      Unreal/Content/SPIE/BP/Environments/BP_Environment_2D_Spie.uasset
  3. BIN
      Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset
  4. BIN
      Unreal/Content/SPIE/Maps/M_SPIE_Startup.umap
  5. 11
      Unreal/Content/Schema/Spie_Config.schema.json

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Unreal/Content/SPIE/Avatars/Avatar_SpieFrau_Shirt.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/Environments/BP_Environment_2D_Spie.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/BP/S_SPIE_ConfigSettings.uasset (Stored with Git LFS)

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Unreal/Content/SPIE/Maps/M_SPIE_Startup.umap (Stored with Git LFS)

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11
Unreal/Content/Schema/Spie_Config.schema.json

@ -229,10 +229,17 @@
"r.ScreenPercentage 100",
"t.MaxFPS 60",
"r.VSync 1",
"r.AntiAliasingMethod 4",
"r.AntiAliasingMethod 2",
"r.RayTracing.Reflections.SamplesPerPixel 1",
"r.HairStrands.ComposeAfterTranslucency 0",
"r.HairStrands.DOFDepth 0"
"r.HairStrands.DOFDepth 0",
"r.Lumen.ScreenProbeGather.DownsampleFactor 64",
"r.Lumen.Reflections.RadianceCache 1",
"r.Lumen.Reflections.MaxRoughnessToTraceClamp 0.3",
"r.Lumen.Reflections.AsyncCompute 1",
"r.RayTracing.Shadows 0",
"r.TemporalAASamples 16",
"r.RayTracing.Shadows.SamplesPerPixel 2"
],
"tooltip": "The one place to configure Console Commands",
"hotreload": true,

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