Browse Source

Further working on Clothes

master
Tim Voelker 1 month ago
parent
commit
97d41a2a07
  1. BIN
      Unreal/Content/Assets/FaceMask/T_HeadMask.uasset
  2. BIN
      Unreal/Content/Fab/MetaHuman/Worker_Male_Vest_Worker/Mesh/SKM_Vest.uasset
  3. BIN
      Unreal/Content/MetaHumans/SpieFrau/Body/SKM_SpieFrau_BodyMesh_Adjusted.uasset
  4. BIN
      Unreal/Content/MetaHumans/SpieFrau/Face/Materials/MI_Face_Skin_Baked_LOD0.uasset
  5. BIN
      Unreal/Content/Project/Maps/M_Startup.umap
  6. BIN
      Unreal/Content/ThirdParty/Shirt_157/Meshes/Adjusted/SKM_Shirt.uasset

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Unreal/Content/Assets/FaceMask/T_HeadMask.uasset (Stored with Git LFS)

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Unreal/Content/Fab/MetaHuman/Worker_Male_Vest_Worker/Mesh/SKM_Vest.uasset (Stored with Git LFS)

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Unreal/Content/MetaHumans/SpieFrau/Body/SKM_SpieFrau_BodyMesh_Adjusted.uasset (Stored with Git LFS)

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Unreal/Content/MetaHumans/SpieFrau/Face/Materials/MI_Face_Skin_Baked_LOD0.uasset

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Unreal/Content/Project/Maps/M_Startup.umap (Stored with Git LFS)

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Unreal/Content/ThirdParty/Shirt_157/Meshes/Adjusted/SKM_Shirt.uasset (Stored with Git LFS)

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