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Created Basic Personality Config

master
Tim Voelker 1 month ago
parent
commit
5e07c530d0
  1. BIN
      Unreal/Content/Project/BP/Avatars/Avatar_SpieFrau.uasset
  2. BIN
      Unreal/Content/Project/BP/Avatars/PersonalityConfigs/DA_PersonalityConfig_SpieFrau.uasset
  3. BIN
      Unreal/Content/Project/BP/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-SpieFrau.uasset
  4. 5
      Unreal/Content/Schema/Spie_Config.schema.json

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Unreal/Content/Project/BP/Avatars/Avatar_SpieFrau.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Avatars/PersonalityConfigs/DA_PersonalityConfig_SpieFrau.uasset (Stored with Git LFS)

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Unreal/Content/Project/BP/Avatars/PersonalityConfigs/RTG_Metahuman_MMed-To-SpieFrau.uasset (Stored with Git LFS)

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5
Unreal/Content/Schema/Spie_Config.schema.json

@ -14,11 +14,12 @@
"Avatar": "Avatar":
{ {
"type": "enum", "type": "enum",
"default": "Ben BREX", "default": "SpieFrau",
"tooltip": "Which type of Avatar to spawn at the beginning", "tooltip": "Which type of Avatar to spawn at the beginning",
"category": "Project Setup", "category": "Project Setup",
"enum": [ "enum": [
"Ben BREX" "Ben BREX",
"SpieFrau"
] ]
} }
}, },

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